setAttribute(PDO::ATTR_ERRMODE, PDO::ERRMODE_EXCEPTION); // Create table if it doesn't exist $pdo->exec("CREATE TABLE IF NOT EXISTS game_saves ( id INT AUTO_INCREMENT PRIMARY KEY, session_id VARCHAR(255) UNIQUE NOT NULL, game_state TEXT NOT NULL, updated_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP )"); } catch(PDOException $e) { die("Database error: " . $e->getMessage()); } $session_id = session_id(); // Handle AJAX save requests if ($_SERVER['REQUEST_METHOD'] === 'POST' && isset($_POST['action']) && $_POST['action'] === 'save') { header('Content-Type: application/json'); $gameState = $_POST['gameState']; $stmt = $pdo->prepare("INSERT INTO game_saves (session_id, game_state) VALUES (:sid, :gs) ON DUPLICATE KEY UPDATE game_state = :gs"); $stmt->execute(['sid' => $session_id, 'gs' => $gameState]); echo json_encode(['success' => true]); exit; } // Load saved game state $stmt = $pdo->prepare("SELECT game_state FROM game_saves WHERE session_id = :sid"); $stmt->execute(['sid' => $session_id]); $row = $stmt->fetch(PDO::FETCH_ASSOC); $savedState = $row ? $row['game_state'] : 'null'; ?> Survive the Infection

🧟 SURVIVE THE INFECTION 🧟

Click zombies. Get survivors. Upgrade your base. Don't die.

📊 Base Status

Survivors
0
Per Second
0
Total Kills
0
Click Power
1
🧟
CLICK TO KILL ZOMBIES

🛠️ Upgrades